I played through Tomb Raider by accident. It’s a game about killing, climbing and grabbing ledges in the last second. I was never a big fan of the original series, but the recent Uncharted-like reboot intrigued me and for some reason it became dirt cheap quick, which I don’t understand because I think the game is great (spoiler!). Naturally that meant it was doomed to live a life of sad abandon in my game collection, until recently a monthly subscription of a popular bundle provider, who shall remain unnamed, teased me with the second game in the series. Ten hours later, I am writing this. Continue reading “Review: Tomb Raider”