After the first Tomb Raider reboot surprised me by being an awkwardly violent and fun roller coaster ride, Rise of the Tomb Raider turned out to be Tomb Raider without the gore, but bloated to the brim with unnecessary, unfun stuff to do, as is custom these days. Continue reading “Review: Rise of the Tomb Raider”
Review: Tomb Raider
I played through Tomb Raider by accident. It’s a game about killing, climbing and grabbing ledges in the last second. I was never a big fan of the original series, but the recent Uncharted-like reboot intrigued me and for some reason it became dirt cheap quick, which I don’t understand because I think the game is great (spoiler!). Naturally that meant it was doomed to live a life of sad abandon in my game collection, until recently a monthly subscription of a popular bundle provider, who shall remain unnamed, teased me with the second game in the series. Ten hours later, I am writing this. Continue reading “Review: Tomb Raider”