I’ve done it. I’ve played the last Assassin’s Creed of my collection long enough (about 8 hours) for it to feel like a chore (again) and after I write these words I hope I’m done with the series for good. Hurray! Who would have thought that writing on a regular basis could feel like actual work? Continue reading “Impression: Assassin’s Creed IV Black Flag”
Impression: Assassin’s Creed III
To build your mountain of shame you cannot solely rely on bundle purchases and the forgetfulness of the elderly. You have to use any means necessary to pile up that shameful heap of untouched games. Let me introduce you to another effective way to add to your suffering, to increase the soul crushing guilt, to have your hopes and dreams violently ripped from your tiny game loving heart: free giveaways! To celebrate its 30th birthday and the 300th iteration of the same open-world game since 1947, Ubisoft gave away a bunch of games. Guess who showed up just in time like a fat monkey demanding its banana. It’s a game you don’t care for, you wouldn’t buy it on a 99% Steam sale, but yet as soon as they dangle that banana in front of your face, your monkey brain goes tilt and you click that download button like the entitled feeling primate that you are.
Review: Metal Gear Solid V: The Phantom Pain
‘Metal Gear Solid V: The Phantom Pain’ is an insane open-world stealth game and much more. It’s also incredible that despite its flaws it’s still such a great game. A weird combination of 80s action movie, bad writing and utter madness, enhanced by something that is either a great sense of humor or me being ignorant of Japanese culture. It’s also a very impractical game if you want to write a blog about video games because even by concentrating solely on the story missions it took me about 35 hours to finish it.
In ‘Metal Gear Solid V’ you play as Punished “Venom” Snake aka Big Boss. Most of the time you ride a horse called D-Horse through some versions of 1980s Afghanistan and Central Africa. You are the leader of the adorably named ‘Diamond Dogs’ band of mercenaries and besides managing your off-shore private army base, you mainly visit afore mentioned conflict zones and decide whether you sneakily sedate and extract or less sneakily shoot and kill everyone and anything you meet. Wild animals hate you. Continue reading “Review: Metal Gear Solid V: The Phantom Pain”