Remembering: Operation Flashpoint (Arma: Cold War Assault)

Operation Flashpoint: a ugly figure of a soldier and his mustache
Back in the ’80s, soldiers were blocky and heavily mustached.

A new category! ‘Remembering’ is the friendly version of ‘Skipping’ – I still can’t be bothered to play the game (again), but this time I’ve played it so much in the past that I can actually say something about it. The first game to be remembered is ‘Operation Flashpoint’ or as young people call it ‘Arma: Cold War Assault’ because of legal reasons.

Continue reading “Remembering: Operation Flashpoint (Arma: Cold War Assault)”

Impression: Alien Breed 2: Assault + Alien Breed 3: Descent

Alien Breed 2: Assault
Alien Breed isn’t like Forza at all.

I remember reading about the first Alien Breed game in a (printed – on paper) PC-gaming-magazine – and by ‘first’ I do not mean the direct predecessor to the game, that I will be talking about shortly, but the original game released for PC in 1993. The screenshots promised a dark alien top-down-shooter full of violent action and suspense, which made it frustrating that it took me some time to get a copy of the game through the usual schoolyard connections. When I was finally able to install and launch the game on my trusty 386 (21 MHz, 2MB RAM) excitement quickly gave way to disappointment. It wasn’t what I had hoped for. The graphics and gameplay became bland and repetitive fast.

I didn’t play the first entry in the remake series, ‘Alien Breed: Evolution’, but since the first two games where released suspiciously close to each other in the same year (2010) I’m guessing the experience won’t differ that much. This is certainly the case with Alien Breed 2 and 3, which is why I decided to put them into one article. Team17 managed to transfer the series very well in the spirit of the originals. After a really nice comic intro, I quickly felt unimpressed again. The graphics are nothing to get excited about. They’re functional, which would be okay for me if they didn’t use the same mud-color palette all the way through. It all feels too familiar. Abandoned on an large space ship infested with (standard, run of the mill) aliens and some rouge AI talking too much. Which is about all the narrative we get. I felt myself reminded of Dead Space most of the time. ‘Go there to repair the bridge/reactor/door/cart that brings you to the bridge/reactor/door/cart, that you went out to repair in the first place’ – just less exciting, uglier and without the ultra violence. I realize that this is an unfair comparison because Alien Breed clearly didn’t set out to be another dead space and it’s certainly not a AAA production, but that’s what you get for being so unoriginal and having no depth at all.

Alien Breed 3: Descent
What really sets the three Alien Breeds apart from each other is the elaborate recoloring of the HUD (in this case a bold brownish-orange in Alien Breed 3: Descent).

Conclusion

I guess apart from the bland setting it’s an okay, but very superficial top-down shooter, which might keep you entertained for a short while. It probably works best as a coop experience. I probably won’t try to confirm that and instead play ‘Dead Space’ or ‘System Shock’, or even the also not very good, but still better game ‘Space Siege’. At ten Euros per game they are fairly priced, but if you buy all three entries you might feel that you bought the same game thrice.