Anomaly: Warzone Earth has a typical three word, nonsensical video game title. It is also not a port from Android to PC, but I thought it was because I played it on my phone first and it seemed a bit to casual for a PC title. That’s life on Earth for you – a wild rollercoaster ride of confusing emotions paired with wrong assumptions. It was only a question of time until aliens would try to put an end to this madness and we would fight back by leading a small convoy of military vehicles through a maze spiked with armed towers, that try to defend something.
Reverse tower defense games usually have the same problems as non-reverse tower defense games – they get repetitive fast. Anomaly: Something Earth is no exception, but it tries really hard. The game has some things going for it: the graphics are better than expected (but I expected an Android port) and the game interface feels really slick. No complaints on the controls. It also tries to mix up the old formula by letting you chose the order of your upgradeable convoy vehicles and the route to your target, which you can, and often have to, change while on a mission. The insanely fast man you are playing gets a lot of special powers. It’s not front loaded, but has a progression of skills, units and enemies. It even tries to tell a story, which is very uninteresting and was probably written by someone who was impressed by Anno 2070‘s storytelling abilities. In the end all those nice little details can’t hide that it’s a (reverse) tower defense game – and they still get repetitive fast.
If you like playing on your phone, because you are a millennial or ashamed of playing real games, it’s a nice enough distraction, but on PC it’s not enough to make me want to come back to it.