Review: ABZÛ

ABZU: protagonist swiming with blue wales
Those ain’t fish!

ABZÛ is an underwater walking simulator by Giant Squid, released in summer of 2016. I knew what I was getting into, because I had heard and read a lot about this game beforehand. I pretty much got what I expected. You steer your diver from one location to the next and that’s basically it. For me ABZÛ worked best, when it tried least to be a game and focused on being a beautiful trip through a lovingly crafted underwater world. There are passages that nearly take all control from you and just let you bathe in the glory of it’s art design and huge masses of fish (put your fish settings on ‘Ultra’!). The orchestral soundtrack is fantastic. At some points the game even managed to trigger some childhood-Disney-movie-emotions in me. Well done! As soon as the game made me do it’s over simplified ‘puzzles’, especially in its second half, I got bored. I can accept that it’s more about style and atmosphere, than story or gameplay – so why shove those tedious elements down my throat? Still, if you happen to own a large TV, a decent controller and manage to buy the game on a sale, I think it’s worth to dive in for it’s roughly two hours of play time.

ABZU: protagonist swiming with a swarm of fish
So long.

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